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NPC Generator

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Advanced [show]


Donaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white crest in a pixie cut. His gold eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Blacksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Disease. Bonds: Slave. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Donaar Jerynomonis, Male Dragonborn Warrior 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Violet garnet (700 gp).


Social Check DCs


Kellen Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Kellen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Depressed. Bonds: Job, Family. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Kellen Turen, Male Gnome Monk 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Celestial, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7

Possessions: 2000 gp. Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (400 gp). Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He sports tan clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His gray fur is lengthy and is close to two feet long. His face is scarred and worn.

Personality: This man loves writing and to teach people writing more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Cloud was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Cloud In the Wind, Male Tabaxi Wizard 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Folgûm Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. His mother was a soldier and died while he was still young. Folgûm was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Folgûm Bentham, Male Half-Orc Druid 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 sp.


Social Check DCs


Kody Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, pastel cloak. His black hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: The child of a Unemployed, who enjoyed hunting, Kody was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Sailor

Voice: American accent

Attributes [hide]

Kody Iranapha, Male Half-Elf Warrior 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs

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