Pog Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His brown hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Insane. Bonds: Rich, Slave, Immigrant. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Drogo Roscoe, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a tan cloak and cross-gartered green stockings. He keeps his golden hair in a flapper bob. His eyes are likewise amber.
Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Tordek Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. This blue eyed northerner is not easily forgotten.
Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Tordek studied abroad. In his 10th year, his parents were killed by a giants raid, leaving Tordek alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted, Professionalism. Bonds: Attractive, Enemies. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1800 sp.
Baern Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Sensitive. Bonds: Poor, In love, Nature, Adventurer. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Full Plate. 1 Chain shirt.
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Immigrant, Attractive. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
