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Advanced [show]


Edge Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey deerstalker hat and grey clothes. His orange fur is lengthy and is close to two feet long. His yellow unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Edge reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Barrister.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Passionate. Flaws: Disease, Shy. Bonds: Military, Job, Enemies. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Edge Of Storm, Male Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs


Bucklal Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His long auburn hair reaches down to his waist. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to unite with his sister

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Bucklal Brightmoon, Male Halfling Fighter 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Adrik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears green cloth garments or leather armor. He keeps his red hair in a flapper bob. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the west. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small plains village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Adrik Graybeard, Male Dwarf Adept 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 53 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Blue quartz (12 gp). Black opal (800 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Nature, Family. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Varis Xiloscient, Male Elf Monk 13
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: Eyepatch with mock eye of sapphire and moonstone (1500 gp). Cloth of gold vestments (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Medium magic item.


Social Check DCs


Bathin Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His purple hair is long and unkept. His eyes, though not visible through his cowl, are red.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Bathin Hope, Male Tiefling Druid 18
Medium (5'1") Tiefling, Chaotic Good (CR 18)
Armor Class 11
Hit Points 67 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 13000 gp. Deep blue spinel (700 gp). Red-brown spinel (130 gp). Iolite (40 gp). Violet garnet (700 gp). Jet (130 gp). Chrysoberyl (130 gp). White opal (900 gp). Deep blue spinel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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