Adran Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He sports a long auburn beard, and similarly colored long hair. This brown eyed northerner is not easily forgotten.
Personality: He has always had a great fascination with Elven culture. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2200 sp. White pearl (150 gp).
Caeldrim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His hair, while still mostly silver, has prominent grey streaks. He has several tiny opal earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast plains. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He's attracted to the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Qemuel Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is chestnut and curly. His white eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Born in the south to a Crown-heir, Qemuel learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp. Red-brown spinel (60 gp).
Drifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears pastel leather gloves, a pastel jacket, and tight pants. His right hand appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Gifted. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 400 gp.
Nithther Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in tan turtlenecks beneath a yellow coat with black slacks. His gold crest is heavily combed to the left. His eyes are likewise red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Animal Trainer, Nithther learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Bowyer again; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful, Addict. Bonds: Job, Rich. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
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