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Advanced [show]


Donaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. He has no crest. He has a dull look in his red eyes.

Personality: Donaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Donaar Raghthroknaar, Male Dragonborn Fighter 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Sardonyx (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Aura Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his orange fur down. His amber eyes dart from person to person.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east to a Weaver, Aura learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Weaver soon after.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Debt. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Aura Hummingbird, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Blue quartz (13 gp). Moss agate (13 gp). Chrysoberyl (100 gp). Aquamarine (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Therai Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His blue hair is greasy and uncared for. His white eyes peer out from beneath his top blue hat.

Personality: Eccentric and domineering, Therai will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Therai Entropy, Male Tiefling Warlock 13
Medium (6'3") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 102 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Arcana +5, Insight +7
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 400 pp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1900 gp). Solid gold idol (800 gp). Cloth of gold vestments (50 gp). Solid gold idol (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Body Guard uniform. His red fur is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Body Guard business at a young age. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Insomniac, Impulsive. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic In Woods, Male Tabaxi Ranger 18
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 69 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +8, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15032

Possessions: 11000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Cloth of gold vestments (150 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (200 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Andram Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is short and silver. His gold eyes peer out from beneath his feathered black hat.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He has money and likes to spend it; and to be a priest again

Flaws: Lazy. Bonds: Job, Rich, Religious. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Andram Gift, Male Tiefling Adept 7
Medium (5'7") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Amber (100 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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