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Advanced [show]


Bertram Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has wavy brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He got into the Sellsword business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and to be a weaver again

Ideals: Fighting, Optimist, Pacifist, Gifted. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Bertram Coulson, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Healer’s kit.


Social Check DCs


Habor Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Merchant, Habor learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Merchant soon after.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Enemies, Job. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Habor Ambition, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Harbek Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His red hair is still thick. His eyes are amber and beady.

Personality: Calm and collected, he is a well trained Navigator. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Performer, who enjoyed hunting, Harbek was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by illithids. Harbek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Enemies. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Harbek Goblinbane, Male Dwarf Ranger 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly blonde, has prominent grey streaks. He has green eyes.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After months of barely getting by, Aldous managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Insane, Fearful. Bonds: Criminal record, Rich, Has a crush. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Aldous Willoughby, Male Human Adept 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Ortegar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears black painted combat armor at almost all times. His silver hair is lengthy. His eyes are violet and beady.

Personality: Ortegar is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Ortegar Thorngage, Male Halfling Warlock 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs

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