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Advanced [show]


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a violet costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His black fur is greasy and uncared for. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised in a white middle class family as the only child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Flame was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants.

Flaws: Ugly, Impulsive, Mundane. Bonds: Enemies. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Flame Prim Posies, Male Tabaxi Commoner 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Pink pearl (70 gp). 4 Tanglefoot bags.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and a deep hatred of brigands

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Aura Grass, Male Tabaxi Aristocrat 5
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To be a Mason again.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Nature. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Dain Trueblood, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 250 gp. 4 Smokesticks.


Social Check DCs


Godfrey Nibley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green trousers with grey and white striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: Godfrey was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Butcher; and he's attracted to the pc

Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Adventurer, Has a crush. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Godfrey Nibley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Violet garnet (200 gp). 1 Buckler.


Social Check DCs


Naeris Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is bristling with hidden weapons, mostly whips and shortbows. His hair is white and curly. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture.

Bonds: Criminal record, Job, Immigrant, Military, Nature. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Naeris Ostoroth, Male Elf Druid 7
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Fiery yellow corundum (1300 gp). Tourmaline (110 gp). Zircon (30 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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