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Advanced [show]


Hugh Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Hugh Shelly, Male Human Druid 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. Red garnet (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Astar Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Astar Gluttony, Male Tiefling Monk 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 19 (+4)18 (+4)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 90 pp. Rich purple corundum (900 gp). Tiger eye turquoise (7 gp). Tourmaline (90 gp). Moonstone (40 gp). Aquamarine (1500 gp).


Social Check DCs


Korfel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Religious, Military, Enemies. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Korfel Koehlanna, Male Elf Monk 12
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 3000 gp. Bloodstone (70 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy blonde hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. Rurik was born on a far southern forest where he grew up under the tutelage of his mother, an expert Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Rurik Hammerstone, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Ahvain Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. After coming to the age of reason, Ahvain took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Ahvain Holimion, Male Elf Warrior 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 8000 cp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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