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Ulfgar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Fisher profession.

History: He got into the Slave Trader business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist. Flaws: Emotional. Bonds: Job, Attractive, Debt. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Ulfgar Battlehammer, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. Moonstone (20 gp). Jade (160 gp). Eye agate (15 gp).


Social Check DCs


Dworic Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Dworic Brawnanvil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Nelkin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black costume with the symbols of the four houses of cards on his torso. His golden hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered writing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Addict, Mundane, Fearful. Bonds: Immigrant. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Nelkin Whispermouse, Male Halfling Adept 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 2 Tanglefoot bags.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: Charles was born with his mother's beautiful face. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Weaver.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Ideals: Joker, Philantrophist. Bonds: Attractive, Military, Job, Enemies. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Charles Bradshaw, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. Golden pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Merihim Deft, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has black hair. His white unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Disease, Cynical. Bonds: Attractive, Adventurer, Poor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Deft, Male Tiefling Aristocrat 4
Medium (6'1") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Black pearl (500 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs

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