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NPC Generator

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Advanced [show]


Ûshgol Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy red suit. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. He pushes his goals aggressively. He is also a coward if confronted.

History: Ûshgol lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Ûshgol Ainsley, Male Half-Orc Rogue 6
Medium (5'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 54 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)9 (-1) 11 (+0)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Hobart Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long white hair reaches down to his waist. His eyes are likewise amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Hobart Bigheart, Male Halfling Monk 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 5000 sp. Moss agate (8 gp). Bloodstone (80 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Frostbeard, Male Dwarf Adept 6
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Love, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large yellow mantle and cape that has been intricately interwoven into his red robe. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Brewer, Andram learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Flaws: Racist, Impulsive. Bonds: Job, Nature, Religious. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Andram Love, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)19 (+4) 8 (-1)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His yellow fur is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Art Shore, Male Tabaxi Wizard 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 90 pp.


Social Check DCs

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