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NPC Generator

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Advanced [show]


Darrow Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Body Guard uniform. He has done his best to style his blonde hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Body Guard business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Darrow Stoutman, Male Halfling Paladin 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 600 pp. Rock crystal (80 gp). Golden yellow topaz (800 gp). Jasper (80 gp). Blue quartz (5 gp). Malachite (5 gp). Chalcedony (80 gp). Blue sapphire (700 gp). Peridot (80 gp). Red spinel (130 gp). Chalcedony (80 gp). Deep blue spinel (800 gp). Eye agate (5 gp). Golden yellow topaz (800 gp). Sard (80 gp). 1 Medium magic item.


Social Check DCs


Immeral Liadon, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and is dressed in a clean yellow cloak covering his clean studded leather. His right hand appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Barrister and found it very stressful. He became a Barrister soon after.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Immeral Liadon, Male Elf Druid 5
Medium (5'3") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a moderate pudge and is not very fit. His chestnut hair and beard is wavy and long. His amber eyes peer out from beneath his feathered blue hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Slave, Rich, Enemies. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

John Blyth, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Moss agate (5 gp). 1 Climber’s kit.


Social Check DCs


Rolf Hampton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely red suit with green socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Gifted, Persistence. Flaws: Antagonistic, Fearful. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Rolf Hampton, Male Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Olunt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Olunt Dankil, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 15 (+2)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs

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