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Advanced [show]


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown, dusty cloak. He wears his copper crest up. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: He got into the Marshal business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Selfish, Addict. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Fighter 12
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 100 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Deception +8, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (8000 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. His blue hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Ugly, Insane, Antagonistic. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mormo Aid, Male Tiefling Aristocrat 14
Medium (5'1") Tiefling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 94 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +6, Performance +7
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp. Banded agate (6 gp). Rhodochrosite (6 gp). Tourmaline (40 gp). Golden pearl (40 gp). 1 Medium magic item.


Social Check DCs


Immeral Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His auburn hair is greasy and uncared for. He is baby faced.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Logical, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Immeral Adler, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp. Blue sapphire (400 gp). Blue sapphire (400 gp).


Social Check DCs


Geoffrey Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Religious, Enemies. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Accord, Male Half-Elf Expert 6
Medium (5'3") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Patience, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His purple hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Patience, Male Tiefling Bard 12
Medium (5'9") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)18 (+4) 14 (+2)17 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Ignan, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 1000 gp. Onyx (20 gp). Amethyst (160 gp). Aquamarine (1400 gp). Tiger eye turquoise (4 gp). Sardonyx (20 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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