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Advanced [show]


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop fur cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Seven In Woods, Male Tabaxi Cleric 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Aquamarine (500 gp). Azurite (10 gp).


Social Check DCs


Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear yellow tank tops with grey pants. His blue crest, when down, is lengthy. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Torinn grew up listening to his mother's many stories. Through the years after Torinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Torinn's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Torinn Bhenkumbyrznaax, Male Dragonborn Warrior 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Freshwater pearl (13 gp). Star ruby (1500 gp).


Social Check DCs


Erky Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world

Ideals: Opinionated, Logical. Bonds: Immigrant, Attractive, Military. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Erky Maekkelferce, Male Gnome Warlock 11
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)18 (+4) 17 (+3)10 (+0)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling, Druidic, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Pikar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a white cloak and cross-gartered blue stockings. He is tall, broad shouldered and powerfully built. His blonde hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Cartwright business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Pikar Reedfellow, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 13 (+1)18 (+4)
Skills Nature +3, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Smoky quartz (40 gp). Malachite (5 gp). Amber (40 gp). 4 Antitoxin. 1 Everburning torch. 4 Holy water.


Social Check DCs


Frouse Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He typically wears white cloth garments or leather armor. He keeps his long silver hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Opinionated. Bonds: Attractive, Criminal record, Rich. Occupation: Tailor

Voice: German accent

Attributes [hide]

Frouse Miggledy, Male Gnome Commoner 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 1000 gp. Banded agate (14 gp). Red spinel (160 gp).


Social Check DCs

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