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NPC Generator

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Advanced [show]


Pelaios Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His hair is dark red and curly. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small island village. After coming to the age of reason, Pelaios took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Fortune-teller like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Pelaios Blur, Male Tiefling Adept 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1300 gp.


Social Check DCs


Aust Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Selfish, Fearful. Bonds: Rich, Religious. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Aust Xistsrith, Male Elf Barbarian 13
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 131 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (500 gp). A small bag of saffron. (40 gp).


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Poor, Job. Occupation: Miller

Voice: Stutters

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Purban Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. Purban is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Purban was born the youngest of three triplets. Through the years after Purban was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Purban's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Purban Elderberry, Male Halfling Commoner 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 71 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1200 pp. White pearl (40 gp). Emerald (700 gp). Star rose quartz (60 gp). Alexandrite (500 gp). Tiger eye turquoise (16 gp). Malachite (16 gp).


Social Check DCs


Traubon Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Brewer business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traubon took refuge in the large cave and found the beat up longsword and armor he uses now. He struck the Brewer job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Traubon Hammerstone, Male Dwarf Commoner 8
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Hematite (14 gp). Black opal (600 gp). Azurite (14 gp). Chrysoberyl (120 gp). Black star sapphire (600 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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