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Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered greatsword and tarnished flail as well. His crest is short and silver. His eyes are gold and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Military, Attractive. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Bard 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 2000 sp. Sard (70 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Cimer Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a blue armored body suit, with a simple yellow line shooting up and back down, he is not a threatening figure. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Military. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Cimer Integrity, Male Tiefling Sorcerer 4
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. Amber (50 gp). Alexandrite (700 gp). Aquamarine (700 gp). Carnelian (40 gp).


Social Check DCs


Fibblestib Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Fibblestib was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Athletic, Impeccable. Bonds: Criminal record, Military, Poor, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Fibblestib Pingun, Male Gnome Warlock 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 21 (+5)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Obsidian (10 gp). Moonstone (20 gp). Fire opal (1200 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Theobald Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears bulky blue painted plate armor, and his gloved hand is found clutching a glaive. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Theobald hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of goblins; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Theobald Zhanini, Male Half-Elf Warrior 9
Medium (5'10") Half-Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Golden pearl (60 gp). Freshwater pearl (13 gp). Silver pearl (60 gp).


Social Check DCs


Tarak Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist, Joker. Bonds: Immigrant, Criminal record. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Tarak Wilberforce, Male Half-Orc Warrior 3
Medium (6'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. Amber (50 gp). Moss agate (14 gp). Eye agate (14 gp).


Social Check DCs

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