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NPC Generator

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Advanced [show]


Direcris Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red crest is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barkeep mother left him crippled. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Racist, Disease, Insomniac. Bonds: Job. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Direcris Nemmonis, Male Dragonborn Warlock 7
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Malachite (11 gp).


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a tan vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a bow. His head has been shaved. His blue eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was raised in a plains tribe. A gifted student he started as a Laborer, but he got bored and became a Fisher. He struck the Fisher job and began his own company from there.

Motivation: To be a Laborer again; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Nature, Job. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oblar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. After coming to the age of reason, Oblar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Oblar Tosscobble, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Silver chalice with lapis lazuli gems (150 gp). Sapphire pendant on gold chain (800 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Merihim Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears blue leather gloves, a blue jacket, and tight pants. He has a hunchback. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Merihim was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Merihim Peace, Male Tiefling Paladin 10
Medium (5'1") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Jet (140 gp). Lapis lazuli (15 gp). Jade (140 gp). Blue quartz (15 gp). Fire opal (1200 gp).


Social Check DCs


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has styled his white crest well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Azzakh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Gifted, Entrepeneur. Flaws: Insane, Shy. Bonds: Family. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: Just what you see.


Social Check DCs

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