Gimurt Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Assassin, he is not a threatening figure. His tied-back hair is black. His eyes are blue and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.
History: When he was but 6 years old his parents immigrated from the north. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has drifted from career to career and currently works as a Assassin.
Motivation: To be a Performer again.
Flaws: Addict. Bonds: Nature, Immigrant, Job. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 pp. White opal (600 gp). Azurite (7 gp).
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. He has a very tight haircut. His fierce hazel eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and he is greedy
Ideals: Joker. Flaws: Mundane. Bonds: Has a crush, Military, Rich. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 82 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). Gold music box (4000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled gold crown (8000 gp). An abacus with copper, silver and gold markers (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and blonde. He wears crescent spectacles with a black brim.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Criminal record. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp.
Arannis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He is afraid of women and trembles around them
History: Arannis was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Flaws: Antagonistic, Shy. Bonds: Rich, Family, Adventurer. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Vondal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red hair down. He has gleaming, smiling brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: Retire the richest man in the east; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 220 pp. Jeweled anklet (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
