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NPC Generator

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Advanced [show]


Frug Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His chestnut hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Frug has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Flaws: Sensitive, Disease. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Frug Pingun, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length black fur. He wears crescent spectacles with a black brim.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: River was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. By chance he met his brother recently and the two have been together since.

Motivation: To be a Herbalist again; and to clean up the streets

Flaws: Racist. Bonds: Attractive, Job, Family, Guardian. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

River In the Wind, Male Tabaxi Ranger 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Celestial, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Adrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it and is in decent physical shape. His rusty crest, when down, is lengthy. He has gleaming, smiling gold eyes.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: Adrex hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Fearful. Bonds: Enemies, Nature. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Adrex Beryntolthropal, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Dayereth Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears dark leathers with embroidery, and his gloved hand is found clutching a kukri. His brown hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Dayereth's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Nature. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Dayereth Devore, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown leather gloves, a brown jacket, and tight pants. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Elaim Loderr, Male Dwarf Sorcerer 8
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1600 gp. Freshwater pearl (11 gp). Fiery yellow corundum (900 gp). Brown-green garnet (120 gp).


Social Check DCs

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