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NPC Generator

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Advanced [show]


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Slave. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Arannis Netyoive, Male Elf Ranger 12
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 100 pp. Jade (90 gp). Obsidian (15 gp). Blue quartz (15 gp). Bloodstone (50 gp). Lapis lazuli (15 gp). Brown-green garnet (90 gp). Obsidian (15 gp). Chrysoprase (50 gp). Smoky quartz (50 gp).


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Mayor, who enjoyed hunting, Alston was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Alston Wildwander, Male Gnome Rogue 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Gnarsh Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing green shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Gnarsh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Bonds: Attractive, In love, Guardian, Military. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Gnarsh Harper, Male Half-Orc Expert 3
Medium (6'6") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has always had a great fascination with Dwarven culture. He is a logical person and will generally grow upset if things defy logic and science.

History: Nordak was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Nordak Loderr, Male Dwarf Bard 11
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 370 pp. Hematite (13 gp). Coral (120 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hobart lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hobart took refuge in the large cave and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Hobart Bigheart, Male Halfling Paladin 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 122 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)17 (+3) 19 (+4)11 (+0)
Skills History +8, Stealth +9
Senses Passive Perception 14
Languages Common, Halfling, Auran, Goblin, Gnome
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702111

Possessions: 8000 gp. Hematite (14 gp). Zircon (70 gp). Aquamarine (1200 gp). Freshwater pearl (14 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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