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Advanced [show]


Uthemar Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. He has blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with writing.

History: Born in the south his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uthemar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uthemar. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Uthemar Cithreth, Male Elf Expert 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 53 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +7, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4

Possessions: 3000 gp. Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (30 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. He has gleaming, smiling green eyes.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 4 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Optimist. Flaws: PTSD. Bonds: Guardian, In love, Immigrant. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Nalral Trueblood, Male Dwarf Monk 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Nutae Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is typically in his Locksmith uniform, marred by teas. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Nutae was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Selfish, PTSD. Bonds: Job. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Nutae Qualanthri, Male Elf Sorcerer 9
Medium (4'8") Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bûth Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long red beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bûth was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Locksmith again; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Bûth Ridley, Male Half-Orc Commoner 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Mozikth Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Athletic, Pacifist. Flaws: Secretive. Bonds: Religious. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mozikth Imbixtellrhyst, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Smoky quartz (70 gp).


Social Check DCs

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