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Advanced [show]


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Watson, Male Human Warrior 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Sindri does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Sindri Timbers, Male Gnome Paladin 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 134 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +7, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Solid gold idol (1100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (2000 gp). Silver chalice with lapis lazuli gems (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold and topaz bottle stopper cork (1600 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (2000 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Medium magic item.


Social Check DCs


Astar Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his gold eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Astar Mercy, Male Tiefling Adept 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Bonds: Attractive, Job, Enemies, Poor, Military. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Theobald Tyndall, Male Human Bard 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 pp. Amber (50 gp). 1 Masterwork Musical instrument.


Social Check DCs


Dayereth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man is wearing the road beaten gear of a warrior. He has a silver handlebar mustache and slicked back silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Addict, Secretive, Shy. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Dayereth Ostoroth, Male Elf Commoner 6
Medium (5'3") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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