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Advanced [show]


Baern Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is generally well dressed albeit a few years behind the times. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Baern hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Baern began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Baern was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical, Entrepeneur. Bonds: Attractive, Guardian, Enemies. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Baern Thrahak, Male Dwarf Barbarian 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 75 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Feldûsh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man typically wears blue cloth garments or leather armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. Feldûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Military, Adventurer, Guardian. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Feldûsh Tatum, Male Half-Orc Adept 4
Medium (5'11") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Red garnet (130 gp). Black pearl (900 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has green eyes and a red hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Bonds: Job, Mentor, Rich, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Radcliffe, Male Human Sorcerer 6
Medium (6'4") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1 Minor magic item.


Social Check DCs


Clerebold Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his white hair to look like a famous performer. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to open a new tavern; and he is content

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Religious, Immigrant. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Clerebold Accord, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Krimmon Wildheart, Male Halfling Wizard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 3000 sp. Banded agate (11 gp). Hematite (11 gp). Peridot (50 gp).


Social Check DCs

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