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NPC Generator

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Advanced [show]


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His long blonde hair reaches down to his waist. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Ruler business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Hugh Branson, Male Human Fighter 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 80 pp. Iolite (80 gp).


Social Check DCs


Thorpe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thorpe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has a crush on the local miller

Ideals: Entrepeneur. Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Thorpe Copperkettle, Male Halfling Warlock 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 3000 sp. Eye agate (14 gp). Alexandrite (800 gp). White pearl (130 gp). Black star sapphire (800 gp).


Social Check DCs


Kiirith Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Gardener, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Emotional. Bonds: Poor. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Kiirith Verthisathurgiesh, Male Dragonborn Fighter 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Alexandrite (600 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He is portly but not overly obese. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Gûnd grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Insomniac, Shy, Ugly. Bonds: Enemies, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Gûnd Kitchur, Male Half-Orc Commoner 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Medicine +6, Stealth +7
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Nadarr Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his black crest. He is baby faced.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Job. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Nadarr Umbyrphrael, Male Dragonborn Adept 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 100 pp. Star rose quartz (30 gp). Obsidian (4 gp).


Social Check DCs

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