Frouse Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with black colored cloaks and clothing. His blonde hair is kept up in a ponytail inside a feathered hat. His brown eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Frouse was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.
Motivation: To unite with his sister; and wants to open a new tavern
Ideals: Passionate. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1300 sp. Solid gold idol (300 gp). 1 Masterwork Heavy wooden shield.
Cockaby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp.
Nalral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He's attracted to the PC; and he's in love
Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Mentor, Enemies, Has a crush. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 150 gp. 5 Acid flasks.
Naill Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His chestnut hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
Tûgog Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Insane. Bonds: Slave, Guardian, Immigrant. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 80 pp. Zircon (30 gp). Aquamarine (900 gp). Black pearl (900 gp). Onyx (30 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!