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NPC Generator

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Advanced [show]


Gerald Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy white suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Gerald Graeme, Male Human Expert 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Shivering Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his black fur. He has gleaming, smiling copper eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Family. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Shivering Moon, Male Tabaxi Fighter 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Nelkin grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Nelkin Tallfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. Pink pearl (150 gp). 1 Tanglefoot bags.


Social Check DCs


Geoffrey Shelby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Justice, Fighting, Impeccable. Bonds: Rich. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Geoffrey Shelby, Male Human Commoner 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean blue cloak covering his clean studded leather. His red crest is still thick. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Wizard 14
Medium (6'1") Dragonborn, True Neutral (CR 14)
Armor Class 14
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Insight +4, Religion +8
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 2000 gp. Finely wrought small gold bracelet (100 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold music box (2000 gp). Cloth of gold vestments (130 gp). Golden circlet with four aquamarines (2000 gp). Carved bone or ivory statuette (100 gp). Cloth of gold vestments (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Finely wrought small gold bracelet (100 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Medium magic item.


Social Check DCs

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