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Advanced [show]


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has dyed his greying red hair a little too much giving a sharp red color. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: To clean up the streets; and he is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Dimble Nucklestamp, Male Gnome Aristocrat 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 290 pp. Azurite (4 gp).


Social Check DCs


Nithther Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple grey robe with brown stripes complete with hood. His crest is gold and curly. His red eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Nithther abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To reunite with his old friends.

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Adventurer. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Nithther Wystongjiir, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac, Selfish. Bonds: Poor, Criminal record. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Drogo Branson, Male Human Monk 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His brown hair is singed and shortened. He has amber eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.

History: He was always a brilliant, if unscrupulous mind. In his 18th year, his parents were killed by a giants raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Sindri Miggledy, Male Gnome Fighter 5
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Naal was born on a far southern desert where he grew up under the tutelage of his father, an expert Ploughman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Naal Ilphelkiir, Male Elf Bard 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs

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