Grumbar Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Servant in town.
History: Gifted from a young age, Grumbar studied abroad. A gifted student he started as a Locksmith, but he got bored and became a Servant. He inherited the family business which he has now maintained for 14 years.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Job, Military. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 10000 sp.
Zed Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large blue jacket. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.
History: Zed was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He became a Sailor soon after.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and an old rival family wants him found
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Infernal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7
Possessions: 300 gp.
Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His silver hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Baern's first love is himself. His second love is also himself. He is obsessed with his god.
History: Born to a Architect, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable, Fighting. Bonds: Attractive, Religious, Poor. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Sun Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Herbalist does. He is muscular with a powerful set of arms. His cinnamon fur is knotted and matted. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Rangrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a brown and tan handkerchief worn on his right side. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Interpreter, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to be a interpreter again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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