Carrie Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Spy does. His clothes are grease stained in places. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Scribe profession.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Job, Poor, Immigrant. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Bloodstone (40 gp). Onyx (40 gp). Peridot (40 gp).
Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His yellow fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life
Flaws: Depressed, Disease. Bonds: Immigrant, Religious. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Druidic, Gnome
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 gp.
Gerald Branson, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and green tie. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Carpenter, but he was a colossal failure. He has achieved small success as a Sailor.
Motivation: He's repulsed by the PC; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Efferil Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. His blue eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 270 pp.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting violet shirt and pants, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted. Flaws: Insane, Depressed. Bonds: Poor. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Silver comb with moonstones (200 gp).
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