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NPC Generator

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Advanced [show]


Charles Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing music.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Charles Cotton, Male Human Warlock 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 19 (+4)12 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 350 pp. Golden yellow topaz (1100 gp). Chalcedony (20 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Eye agate (7 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Alby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Kody studied abroad. He has had some formal singing training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Kody Alby, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Silver pearl (100 gp). 1 Banded mail.


Social Check DCs


Mantus Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is purple and curly. His eyes are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Mantus is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Family, Immigrant. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Mantus Rumor, Male Tiefling Warlock 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp. Tiger eye turquoise (7 gp). Fiery yellow corundum (400 gp). Iolite (60 gp). Azurite (7 gp). Black opal (400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears brown cloth garments or leather armor. His golden hair is still thick. His eyes are amber and catlike.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Herbalist profession.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Herbalist again; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Shy. Bonds: Job, Mentor, Slave. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Anselm Eathalena, Male Half-Elf Ranger 8
Medium (5'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. Deep blue spinel (800 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). Citrine (20 gp). Rock crystal (20 gp). Rock crystal (20 gp).


Social Check DCs


Heward Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He plays an instrument quite well.

History: He was raised in a desert tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Bonds: Rich, Enemies, Nature. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Heward Wilberforce, Male Human Warlock 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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