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NPC Generator

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Advanced [show]


Ozyman Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in black turtlenecks beneath a brown coat with black slacks. Beneath his clothing is a huge mess of scar tissue. His red hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Shy. Bonds: Slave. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Ozyman Goodbarrel, Male Halfling Rogue 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Feldûsh Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His skin is also unnaturally pale. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Rich, Mentor. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Feldûsh Hamilton, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. Rhodochrosite (13 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black deerstalker hat and black clothes. He wears his black hair up in a very large beehive style do. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barendd took refuge in the large cave and found the beat up flail and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Nature, Debt. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Barendd Bloodkith, Male Dwarf Adept 8
Medium (4'4") Dwarf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 28 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1500 gp. Rose (40 gp). Moss agate (12 gp). Smoky quartz (40 gp). Tourmaline (130 gp).


Social Check DCs


Torinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of his god on his torso. His scarlet crest is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Gardener in town.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Torinn Lhamboldennish, Male Dragonborn Ranger 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is bristling with hidden weapons, mostly rapiers and shields. His golden hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 8 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Criminal record, Poor, Military, Immigrant. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Guy Blakeley, Male Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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