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Trail Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His cinnamon fur is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Trail Of Winter, Male Tabaxi Expert 12
Medium (5'10") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 29000 sp. Gold music box (4000 gp). Silver chalice with lapis lazuli gems (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1000 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple green robe with white stripes complete with hood. His whole body is exceptionally muscular. He keeps his long brass crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a Apothecary soon after.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Commoner 12
Medium (6'8") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Arcana +6, Performance +6
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Emerald (900 gp). Hematite (12 gp). Azurite (12 gp). Moonstone (70 gp).


Social Check DCs


Kyle Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: He is a Maurezhi in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the large cave and found the beat up kukri and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Kyle Morris, Male Half-Elf Aristocrat 9
Medium (4'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Brewer. He keeps his auburn hair in a pixie cut. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Calcitro would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Brewer for hire.

Motivation: Expand his business; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Calcitro Tealeaf, Male Halfling Fighter 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Horza Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a black coat over a tan low-cut shirt, and a small hat upon his head. His right hand appears badly burned and disfigured. He has a black handlebar mustache and slicked back black hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is content; and to find somewhere to settle down

Flaws: Secretive, Mundane, PTSD. Bonds: Job. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Horza Kimberley, Male Half-Orc Rogue 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6

Possessions: 6000 cp.


Social Check DCs

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