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Advanced [show]


Korfel Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern man wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is blonde and curly. He has several tiny emerald earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Disciplined. Bonds: Rich, Religious, Criminal record. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Korfel Ariessus, Male Elf Warrior 4
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Kendal, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His white hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, In love, Military. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Kendal, Male Human Adept 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Aura Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and white robe with the hood down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his red fur down. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Rich, Adventurer, Religious, Job. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Aura Of Storm, Male Tabaxi Sorcerer 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His black hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Paladin 6
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 15 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Obsidian (15 gp). Onyx (30 gp). Sardonyx (30 gp).


Social Check DCs


Xappan Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His left hand appears badly burned and disfigured. He has no hair. His eyes are black and catlike.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Xappan grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Fletcher; and wants a kiss

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Xappan Dodge, Male Tiefling Sorcerer 18
Medium (6'4") Tiefling, Neutral Evil (CR 18)
Armor Class 9
Hit Points 84 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Investigation +7, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666

Possessions: 4000 gp. Hematite (12 gp). Carnelian (30 gp). Golden yellow topaz (800 gp). Freshwater pearl (12 gp). Iolite (30 gp). Freshwater pearl (12 gp). Bloodstone (30 gp). Red-brown spinel (130 gp). Fire opal (800 gp). Golden yellow topaz (800 gp). Jasper (30 gp). Golden yellow topaz (800 gp). Carnelian (30 gp). Coral (130 gp). Jet (130 gp). Carnelian (30 gp). Onyx (30 gp). Violet garnet (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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