Laucian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Laucian was raised in a hard working conservative environment. A gifted student he started as a Masseuse, but he got bored and became a Mortician. After a long history of fighting, Laucian and his spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 26 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His silver crest is thinning but still full. His eyes are likewise red.
Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Adrex has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by giants. Adrex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants.
Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 7000 sp.
Simon Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and very short. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Simon was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Pacifist, Joker. Bonds: Attractive. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp.
Balam Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He sports a flattop hair cut. His red eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Servant in town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to be a jeweler again
Flaws: Antagonistic, Racist. Bonds: Nature, Job, Military. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Deep green spinel (160 gp). Amethyst (160 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Golden yellow topaz (400 gp). White pearl (160 gp). 1 Minor magic item.
Adran Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Optimist, Fighting. Flaws: Insomniac, Depressed. Bonds: Rich. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 290 pp. Alexandrite (200 gp). Red-brown spinel (90 gp). Golden yellow topaz (200 gp). Freshwater pearl (6 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
