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NPC Generator

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Advanced [show]


Olrok Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a tan suit, red shirt, and brown tie. He has a small bristly mustache and wavy brown hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Olrok was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Poor. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Olrok Hastings, Male Half-Orc Warlock 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 18 (+4)11 (+0)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2600 sp.


Social Check DCs


Dondon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Halfling conditions. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Fearful, Racist. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Dondon Whispermouse, Male Halfling Rogue 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 16
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)9 (-1) 10 (+0)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 500 sp.


Social Check DCs


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His black hair is greasy and uncared for. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dustin was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Conway, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting violet shirt and pants. His yellow fur is unkempt and raggedy. His copper eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to end his boredom

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Fragrant Grass, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 16 (+3)18 (+4)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 90 gp. Eye agate (10 gp). Pink pearl (120 gp). Sardonyx (50 gp).


Social Check DCs


Immeral Othronus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Immeral's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Immeral Othronus, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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