Taklinn Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.
Personality: Taklinn wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and revenge
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Enemies. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 900 sp. Jet (140 gp). Coral (140 gp). Jade (140 gp).
Mehen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His green crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Mercenary, his father struggled to pay the bills. Mehen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Adventurer, Poor. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 2 Thunderstones. 1 Everburning torch.
Dûgza Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered trident and tarnished lance as well. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dûgza was born in the north. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Fighting, Persistence, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 400 gp. Malachite (5 gp). Black pearl (900 gp).
Adrik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sailor does. He has a slight overbite and is overall scrawny. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.
Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He then took over the family business and is one of the better Sailor for hire.
Motivation: Further expansion of business; and to be a fisher again
Ideals: Optimist. Flaws: Shy. Bonds: Job, In love, Military. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Aquamarine (600 gp). Violet garnet (600 gp).
Shágflak Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is singed and shortened. His eyes are amber and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Cloth of gold vestments (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!