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NPC Generator

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Advanced [show]


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Henry Wakefield, Male Human Commoner 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 14
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Balam Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Family, Religious, Rich, Has a crush. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Balam Turmoil, Male Tiefling Ranger 16
Medium (6'2") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 6000 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey cloak and cross-gartered violet stockings. He keeps his black fur in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Family, Has a crush. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Three Hummingbird, Male Tabaxi Ranger 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Cairn Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a colorful flower in his blue hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has achieved small success as a Engraver.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Cairn Faith, Male Tiefling Adept 17
Medium (6'3") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 73 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +9, Persuasion +9
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1633332

Possessions: 800 pp. Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (1200 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold cup set with emeralds (11000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.


Social Check DCs


Percival Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is bald on top and has large black tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military, Nature, Enemies. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Huxley, Male Human Ranger 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs

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