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Advanced [show]


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long orange fur kept up in a rat tail. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trail hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trail Moon, Male Tabaxi Adept 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Citrine (50 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Dayereth Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His blonde hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Half-Elves. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dayereth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Disease, Antagonistic. Bonds: Enemies, Immigrant, In love. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Dayereth Arnuanna, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To be a Tailor again.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Zaffrab Sympony, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. Red garnet (120 gp). Aquamarine (200 gp). 1 Masterwork studded leather.


Social Check DCs


Druuk Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light violet in addition to tight pants. His blonde hair is knotted and matted. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Shoemaker, but he got bored and became a Spy. He now owns his own business.

Motivation: Expand his business.

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Job. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Druuk Alston, Male Half-Orc Commoner 15
Medium (6'4") Half-Orc, Neutral Evil (CR 15)
Armor Class 12
Hit Points 51 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +8
Senses Passive Perception 13
Languages Common, Orc, Giant, Ignan, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 400 pp. Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Red spinel (40 gp). 1 Medium magic item.


Social Check DCs


Everard Richie, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He has styled his white hair well, parting it to the right. His violet eyes peer out from beneath his feathered brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Secretive. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Everard Richie, Male Human Wizard 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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