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Advanced [show]


Therai Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a black and pastel robe with the hood down. He has moderate length black hair. He wears an eyepatch.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Therai was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Therai's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Therai Wit, Male Tiefling Monk 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 14 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His black hair is matted, messy, and big. He has gleaming, smiling amber eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Cockaby Cobblelob, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 20 (+5)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Oriax Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He wears a colorful flower in his chestnut hair. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Oriax Vigil, Male Tiefling Druid 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)19 (+4) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered rapier and tarnished shortbow as well. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Fargas was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Navigator.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Hedonist. Bonds: Religious, Job, In love. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Fargas Greenleaf, Male Halfling Cleric 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Backpack.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are red and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Shy. Bonds: Criminal record, Family, Debt. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Thunderstones. 2 Thunderstones. 6 Acid flasks.


Social Check DCs

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