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Advanced [show]


Krimp Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Krimp Sharps, Male Half-Orc Commoner 3
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Caeldrim Othronus, Male Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Stableman, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Caeldrim took refuge in the large cave and found the beat up greatsword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Persistence. Bonds: Rich, Enemies, Nature. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Caeldrim Othronus, Male Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Ortegar Hogcollar, Male Halfling Warrior 15
Small (3'4") Halfling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 129 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 18 (+4)9 (-1)
Skills Performance +4, Religion +7
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 8000 gp. Iolite (70 gp). Deep blue spinel (1600 gp). Hematite (16 gp). Chalcedony (70 gp). Rose (70 gp). Amethyst (50 gp).


Social Check DCs


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries bows. He wears his lavender fur down. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Three Of Dragons, Male Tabaxi Barbarian 3
Medium (6'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (4 gp). Hematite (4 gp). Brown-green garnet (40 gp).


Social Check DCs


Travok Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Gardener and found it very stressful. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Military. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Travok Trueblood, Male Dwarf Monk 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)18 (+4) 9 (-1)8 (-1)
Skills History +8, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Goblin, Giant, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.


Social Check DCs

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