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Nithther Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He has styled his green crest well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nithther was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nithther fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Laborer

Voice: German accent

Attributes [hide]

Nithther Mystan, Male Dragonborn Barbarian 16
Medium (6'4") Dragonborn, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 170 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Arcana +7, Performance +7
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 6000 gp. Hematite (13 gp). Carnelian (70 gp). Deep blue spinel (1500 gp). Pink pearl (130 gp). Brown-green garnet (130 gp). Golden yellow topaz (1500 gp). Sardonyx (70 gp). Peridot (70 gp). Black opal (600 gp). Pink pearl (130 gp). Malachite (13 gp). Blue quartz (13 gp). Peridot (70 gp). White pearl (130 gp). Moss agate (13 gp). Blue quartz (13 gp). Violet garnet (1500 gp). Amethyst (130 gp). Pink pearl (130 gp). Iolite (70 gp). Golden pearl (130 gp). Golden yellow topaz (1500 gp). Iolite (70 gp). Obsidian (13 gp). 1 Medium magic item.


Social Check DCs


Hupe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: Hupe wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Disciplined. Bonds: Rich, Criminal record, Adventurer, Immigrant. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Hupe Underfoot, Male Halfling Aristocrat 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Everard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his dagger ready. He wears a colorful flower in his golden hair. His eyes are amber and he is always smoking a pipe.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Born to a Gardener, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Everard Lincoln, Male Human Ranger 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp. Hematite (16 gp). 1 Masterwork Musical instrument.


Social Check DCs


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel small hat and pastel clothes. He is tall, broad shouldered and powerfully built. His small hat is riddled with cuts and holes. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Military, Debt. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Huckabee, Male Human Wizard 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 18 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 3000 gp. Sapphire pendant on gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1500 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Korfel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Korfel Qualanthri, Male Elf Adept 9
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp.


Social Check DCs

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