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Advanced [show]


Morgran Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. He keeps his long blonde hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Morgran grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Morgran Battlehammer, Male Dwarf Commoner 5
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Alexandrite (1300 gp). Obsidian (15 gp). 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his morningstar. His long red hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Wrenn was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Wrenn Waggletop, Male Gnome Rogue 10
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 19 (+4)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy white hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Retire the richest man in the east; and he feels threatened by others

Ideals: Justice, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Aramil Arnuanna, Male Elf Aristocrat 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Zepar Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time, and carries shortbows. His silver hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Justice. Bonds: Job, Religious, Mentor. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Zepar Swift, Male Tiefling Rogue 17
Medium (5'6") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 118 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills History +10, Investigation +10
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (300 gp). Gold and ruby ring (8000 gp). Silver chalice with lapis lazuli gems (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. He has a moderate pudge and is not very fit. His white fur is unkempt and raggedy. This green eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. Jade (80 gp). Malachite (5 gp). Amethyst (80 gp). Peridot (60 gp). Black pearl (1200 gp).


Social Check DCs

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