Tarhun Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His blue crest is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants he idolized his father. Through the years after Tarhun was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tarhun's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tarhun and his spouse have recently divorced.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
Possessions: Just what you see.
Zaffrab Offund, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in grey turtlenecks beneath a yellow coat with blue slacks. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: Calm and collected, he is a well trained Spy. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Zaffrab was born the youngest of three triplets. Zaffrab was born on a far southern island where he grew up under the tutelage of his mother, an expert Spy. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Flaws: Ugly. Bonds: Job, Criminal record, Family, Immigrant. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Solid gold idol (200 gp).
Ohr Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and wears a white collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a flapper bob. His violet unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Ohr would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Disease, Depressed. Bonds: Military, Rich, In love. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 60000 cp. Blue quartz (4 gp). Chrysoberyl (70 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.
Rrath Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and very much looks the part of a Laborer. His silver hair is lengthy. His eyes are a pleasant violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Rrath grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Patrin Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His fierce red eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: He was born at the edge of vast island. After coming to the age of reason, Patrin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: Money/treasure; and marry his sister to traveling adventurers
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
