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Advanced [show]


Elaim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with tan colored cloaks and clothing, marred by beers. His blonde hair is cut short. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Criminal record. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Elaim Ungart, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Nalral was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Nalral Dankil, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Bidreked Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length white crest. His thin eyebrows rest above his beady red eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Bidreked Bhenkumbyrznaax, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ratanák Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ratanák is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Ratanák Gracey, Male Half-Orc Paladin 17
Medium (5'9") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 116 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Perception +9
Senses Passive Perception 19
Languages Common, Orc, Aquan
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 5000 gp. Moss agate (15 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Dadalan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a red armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His eyes are likewise gold. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Slave, Attractive. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Dadalan Akambherylliax, Male Dragonborn Barbarian 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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