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NPC Generator

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Advanced [show]


Corkitron Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and very short. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he would like to get married and retire

Ideals: Fighting. Bonds: Job, Family, Has a crush. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Corkitron Stoutbridge, Male Halfling Fighter 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 167 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 19 (+4)17 (+3)
Skills Perception +9, Religion +8
Senses Passive Perception 18
Languages Common, Halfling, Goblin, Dwarven, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Hamil Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His head has been shaved. His eyes are hazel and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: A powerful brothel owner made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up work as a Herbalist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Hamil Honeypot, Male Halfling Rogue 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills History +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Malachite (12 gp). Freshwater pearl (12 gp). Chrysoprase (20 gp).


Social Check DCs


Erky Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears just a white suit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Erky was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Gifted, Philantrophist. Bonds: Attractive, Religious. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erky Rofferton, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp.


Social Check DCs


Theobald Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his sword always slung over his shoulder. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Theobald Remein, Male Half-Elf Paladin 8
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Guard in town.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Flaws: Ugly. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Uraim Strakeln, Male Dwarf Sorcerer 8
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 12000 sp. Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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