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NPC Generator

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Advanced [show]


Drogo Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His white hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Drogo was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. He inherited the family business which he has now maintained for 6 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Criminal record, Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Drogo Blum, Male Half-Elf Cleric 7
Medium (5'6") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. Obsidian (16 gp). Tourmaline (50 gp).


Social Check DCs


Quick Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" southern man, he very much looks the part of a Junk Dealer. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Quick was born in the south. At a young age he loved to build and create. Quick was born on a far southern island where he grew up under the tutelage of his mother, an expert Junk Dealer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Persistence. Bonds: Job, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Quick Running, Male Tabaxi Warrior 6
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His crest is white and curly. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Locksmith soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Tarhun Jerynomonis, Male Dragonborn Expert 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Dûshrat Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His golden hair, when down, is lengthy. He wears a mask on his face.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dûshrat lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He feels threatened by others.

Flaws: Racist, Fearful. Bonds: Family, Job. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Dûshrat Alston, Male Half-Orc Commoner 5
Medium (6'10") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Orc, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Eiravel Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is typically in his Guard uniform, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Antagonistic, Insane. Bonds: Job, Rich, Nature. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Eiravel Larson, Male Half-Elf Ranger 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Obsidian (14 gp). Alexandrite (900 gp). Freshwater pearl (14 gp). Alexandrite (900 gp).


Social Check DCs

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