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NPC Generator

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Advanced [show]


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He keeps his red fur in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a hunter and was forced into it by his family

Ideals: Passionate, Justice, Entrepeneur. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Art Of Wine, Male Tabaxi Barbarian 8
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 11000 sp. Jet (130 gp). Eye agate (12 gp). Rose (50 gp). Jade (130 gp).


Social Check DCs


Richard Axton, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized jet on his left hand. His brown hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Richard Axton, Male Human Sorcerer 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Sardonyx (60 gp). Amber (40 gp). Deep blue spinel (1200 gp). Emerald (1200 gp). Golden yellow topaz (1200 gp). Deep green spinel (40 gp). Red garnet (40 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports grey clothing, slightly heavier than average wear. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Knight profession.

History: Solomon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Myerscough, Male Human Paladin 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries pickaxes. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Merchant, his father struggled to pay the bills. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Military. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Drogo Warwick, Male Human Druid 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in pastel turtlenecks beneath a tan coat with black slacks. His long black hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich western family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Rich, Debt. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Anverth Gobblefirn, Male Gnome Commoner 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Nature +8, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Jade (160 gp). Aquamarine (200 gp). Black opal (1100 gp). Jade (160 gp). Chrysoprase (70 gp). Iolite (70 gp).


Social Check DCs

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