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NPC Generator

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Advanced [show]


Raam Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blue hair a little too much giving a sharp blue color. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Bricklayer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Poor, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Raam Decorum, Male Tiefling Expert 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Marbas Soft, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey costume with the symbols of the sun god on his torso. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Marbas's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Born in the east to a Scribe, Marbas learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Scribe has made it difficult for him to sleep.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable, Pacifist. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Marbas Soft, Male Tiefling Adept 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 330 gp.


Social Check DCs


Raam Care, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple brown robe with grey stripes complete with hood. He has styled his dark red hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the south. Raam was born on a far western forest where he grew up under the tutelage of his father, an expert Detective. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Raam Care, Male Tiefling Sorcerer 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)19 (+4) 10 (+0)13 (+1)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Infernal, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156665300000

Possessions: 40000 cp.


Social Check DCs


Quarion Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has done his best to style his red hair to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Military. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Quarion Firahel, Male Elf Cleric 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Bloodstone (70 gp). Silver pearl (160 gp).


Social Check DCs


Five Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His fur is cinnamon and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Painter, Five learned a great deal about his father's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Five Wing, Male Tabaxi Commoner 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 13 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 17 (+3)16 (+3)
Skills Religion +6, Survival +7
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. Golden yellow topaz (1300 gp). Bloodstone (60 gp). Golden yellow topaz (1300 gp). Brown-green garnet (140 gp). Blue quartz (4 gp). Fiery yellow corundum (700 gp). Sardonyx (60 gp).


Social Check DCs

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