Chay Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black top hat and black clothes. His hair, while still mostly brown, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature, Job. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy pastel suit. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast island. Cursed with unlife at a very young age, Gimble has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Minor magic item.
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He keeps his orange fur in a pixie cut. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Pelt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: When he was but 5 years old his parents immigrated from the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Religious. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Argran Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is black and curly. His eyes are likewise amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a slaver, Argran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Mentor, Rich. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Colton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
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