Igden Turen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.
History: Igden was born with his father's beautiful face. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Aquan, Halfling, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Gold and topaz bottle stopper cork (1000 gp). Gold music box (3000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His fur is gray and curly. His eyes are likewise yellow. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Azurite (11 gp). White pearl (60 gp). Onyx (60 gp). Golden yellow topaz (600 gp). Jet (60 gp).
Fargas Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He is bristling with hidden weapons, mostly spears and hand crossbows. His black hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Criminal record, Poor. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp.
Conrad Cotton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Impulsive. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Paymon Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has white hair. His red eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: Born in the north to a Guard, Paymon learned a great deal about his father's area of expertise. He worked as a nervous Guard and found it very stressful. He became a Guard soon after.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Job. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Auran, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. Jet (100 gp). Fire opal (700 gp). Blue quartz (4 gp). Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!