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Advanced [show]


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His fur is lavender and curly. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and revenge

Ideals: Opinionated, Pacifist. Bonds: Attractive, Mentor, Immigrant. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Treat, Male Tabaxi Druid 13
Medium (5'6") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Nature, Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Nim Xistsrith, Male Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Red spinel (90 gp). Rose (50 gp).


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white small hat and white clothes. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and doesn't want to be a mason and was forced into it by his family

Ideals: Philantrophist. Bonds: Nature, Family, Adventurer. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Diggory Haley, Male Human Barbarian 7
Medium (6'4") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Deception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Dûgz Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dûgz was raised in a hard working conservative environment. A freak accident while working with his Banker mother left him crippled. He now owns his own business.

Motivation: To pay off his debts; and to be a banker again

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Debt. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Dûgz Breeden, Male Half-Orc Adept 14
Medium (6'3") Half-Orc, Chaotic Good (CR 14)
Armor Class 13
Hit Points 55 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 5000 gp. Alexandrite (600 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Onyx (50 gp). Coral (160 gp). Alexandrite (600 gp). Emerald (1600 gp). Black opal (1600 gp). White opal (1600 gp). Freshwater pearl (13 gp). Aquamarine (600 gp). Jade (160 gp). Aquamarine (600 gp). Banded agate (13 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" eastern man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his axe. His brown hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: Barendd is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Extrovert. Bonds: Criminal record, Rich, Slave. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Barendd Glanhig, Male Dwarf Paladin 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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